Aug. 28th, 2007

arjache: (Default)
Often, when I'm drawing a comic, I'll find myself working on details and shapes that won't actually be visible in the final product - they're going to go under some other element, but I feel the need to draw them anyway in order to get a better understanding of how to draw the bits that actually will be visible. Today's a good example - one of the panels I'm working on involves a robot with outstretched hands, holding another object. You can't actually see the robot's hands. But hands are such tricky beasts I ended up drawing them anyway just so I could make sure the robot was holding the object correctly:

a robot hand, palm up, stretched outwards.
arjache: (Default)
Often, when I'm drawing a comic, I'll find myself working on details and shapes that won't actually be visible in the final product - they're going to go under some other element, but I feel the need to draw them anyway in order to get a better understanding of how to draw the bits that actually will be visible. Today's a good example - one of the panels I'm working on involves a robot with outstretched hands, holding another object. You can't actually see the robot's hands. But hands are such tricky beasts I ended up drawing them anyway just so I could make sure the robot was holding the object correctly:

a robot hand, palm up, stretched outwards.

May 2012

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